Designspin
Coming to iOS and Android

Sleigh Beats

Santa's running late, and every chimney is a note. Fly the sleigh over the rooftops in time with a Christmas carol and drop a present down each one, right on the beat. Get them all and you've played the whole tune.

Santa's sleigh over the snowy village, holding a long note as the path fills gold, six in a row

Every chimney is a note

Each chimney passes under the sleigh exactly on a beat. Tap as it does and down goes the present, ringing out that note of the carol. Miss one and there's a gap in the tune and an empty chimney, so you can hear how you're doing as well as see it.

Santa rides a path of starlight that rises and falls with the melody, so you can see the tune coming. Hold the long notes and the lights come on along the rooftops. On Hard, swipe up to hop the church spires and the tall chimney stacks.

Over the water towers and brownstones of New York, the skyscrapers lit behind, for Joy to the World

Round the world by sunrise

Santa's route runs across a night-time map of the world, one town and one carol a stop. The North Pole, a snowy village, London, Scotland, Germany, Austria, France, Spain, Finland, New York, Canada, small-town America, Mexico, and a summer Christmas in Australia, then home before the sun comes up.

Every carol is an old one in a new chiptune arrangement, made for the game, and every town is pixel art: London terraces, Paris rooftops, New York brownstones and Australian beach houses.

Santa's route on the world map, fourteen stops from the North Pole to Australia

For the whole family

Every carol has three difficulties. Easy is taps only and never stops you mid-song, so small hands can play right through. Normal adds the long notes and the odd hop. Hard has every note of the tune, and miss too many on Normal or Hard and the sleigh runs out of magic.

There are stars, streaks, a Full Combo and an All Perfect to chase on every stop, and the stars you collect open new stardust trails and wrapping paper in Santa's Workshop. If the timing feels off on your phone or headphones, there's a timing check in Settings, and you can choose how fast the notes scroll in.

A summer Christmas in Australia, the harbour bridge against a pink sky, for We Wish You a Merry Christmas

No adverts, and one purchase

It runs on a game engine I wrote myself, and there are no adverts, no tracking, no accounts and nothing to wait for. The achievements are kept by Game Center on iPhone and iPad, and by Play Games on Android.

The North Pole, the snowy village and England are free to play as often as you like. One purchase, the Full Songbook, opens the other eleven stops and Santa's golden sleigh, and that's it, there's nothing else for sale. On iPhone and iPad, Family Sharing means one purchase covers the family.

The title screen: Santa and a reindeer dancing in front of a street of snowy houses

For support

Something broken, a purchase gone missing, or a question about the game? One person makes this, so you are writing to the person who can fix it. I reply within 24 to 48 hours.

Typical response: 24–48h